, , & , Constraint Adaptability of Multi-Device User Interfaces, in Kai Richter, Jeffrey Nichols, Krzysztof Gajos, & Ahmed Seffah (eds.), MAFOC ‘06 the Many Faces of Consistency in Cross-Platform Design, CHI ‘06 Workshop,40-45 (CEUR Workshop proceedings ). WWW  PDF

Abstract:

Methods to support the creation of multi-device user interfaces typically use some type of abstraction of the user interface design. To retrieve the final user interface from the abstraction a transformation will be applied that specializes the abstraction for a particular target platform. The User Interface Markup Language (UIML) offers a way to create multi-device user interface descriptions while maintaining the consistency of certain aspects of a user interface across platforms. We extended the UIML language with support for layout constraints. Designers can create layout templates based on constraints that limit the ways a user interface can rearrange across platforms. This results in a higher degree of consistency and reusability of interface designs.



«  Designing distributed user interfaces for ambient intelligent environments using models and simulations | ARCHIE »